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Starting with a single room, you’re able to slowly develop your cavern of miss-mash rooms into a hive for various adorable adventurers to set out from. Naturally then, it makes sense to start with the smaller chunk – your home base of dungeoneering operations. The other 85% will be consumed in the various pits you’ll venture off to in search of gold and foes to slay. Your time in Guild of Dungeoneering: Ultimate Edition will be split between establishing the various rooms of your ever-expanding lair, which equates to about 15%. So let’s delve in and see if this is a finished dungeon extravaganza or a half-baked, dead-end leading mess. Having not played the vanilla version, I’ll be mainly reviewing Ultimate Edition’s offering based on a new player’s perspective.
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Not only that, it comes packed with two new content sections, improved customisation options for your tiny dungeoneers, re-balanced game mechanics and new sound effects, animations and writing. Ultimate Edition, releasing on Switch a mere 7 years later, is an entirely rebuilt and remastered version of the original release. Guild of Dungeoneering was first released in 2015 on PC, being met with mostly positive feedback. I’m getting slightly ahead of myself, let’s start from the top. Guild of Dungeoneering: Ultimate Edition was right outside of my normal wheelhouse, to be sure, but it’s a light, fun little game for fans of D&D or board games like Munchkin. I’ve recently been enjoying my first forays into Switch gaming, what with its on-the-go style and swathe of indie titles. Playing like a classic D&D or Munchkin inspired board game, does Guild of Dungeoneering: Ultimate Edition deliver enough of a remaster? The Finger Guns Review: